Our Take on Premier Padel Streaming on Cristiano Ronaldo’s YouTube & FIFPRO’s New Player Data Agreement with Sports Data Labs
Cristiano Ronaldo’s YouTube Channel Streams Premier Padel Finals in Historic Broadcast Move
🔎 Our Take:
Athletes as (Co) Creators of Content – The Future of Sports Media? Cristiano Ronaldo, the most followed athlete in the world with over 1B+ followers across platforms, leveraged his YouTube channel, which grew from zero to 50M+ subscribers in just a week last year, to livestream Premier Padel’s P1 semi-finals and final in Riyadh, earlier this month, reaching audiences across 130+ countries.
Why and how does this make sense for both sides? And consequently traditional rightsholders?
For Premier Padel, this move reflects an innovative approach to bringing its product to the masses and being discovered. The sport - still in its early global expansion phase - taps into Ronaldo’s audience to drive awareness, credibility, and potentially a new wave of players and fans. This isn’t just another media distribution deal; it’s a direct-to-fan strategy leveraging an athlete’s personal brand as a broadcasting platform. Moreover, it highlights the growing presence of YouTube as a credible player in hosting live sports, a topic we addressed in our January’s takeaway about the Australian Open launching alternative streams.
For Ronaldo, however, the upside remains nuanced to single out precisely. While reports suggest there’s no direct financial compensation from Premier Padel, this fits into a broader geo-political strategy. As a high-profile ambassador of Saudi Arabia’s sports initiatives, his involvement strengthens the Kingdom’s positioning as a global sports hub. We’ve already seen him attending major UFC, boxing and padel events in Riyadh - making this latest agreement an extension of that trend.
This move signals a growing trend where athletes are no longer just participants in sports but also content curators, media brands, and distribution channels. There are plenty of other examples of this trend, as seen with:
IShowSpeed, a popular YouTuber who claims he has rights to stream anime (blurring lines between creator and media rights holder).
Kings League, where footballers co-own and stream their own competitions, bypassing traditional networks.
Juventus streaming freestyle football championships directly on TikTok, leveraging its 39M+ followers.
Potentially the new Baller’s league leveraging the following of former footballers and prominent pundits signed to the league such as Thierry Henry, Micah Richards, Roy Keane, etc
The ATP Tour’s recent partnership with content creation startup Overtime to produce and distribute behind-the-scenes tennis content to Overtime's 100M+ millennial and Gen Z/Alpha audience.
But here’s the real question - is this a sustainable model, or just a short-term attention hack?
If athlete-led channels are just being used to grab attention without truly engaging their audience, the impact won’t last. Having 100 million subscribers doesn’t mean even half will tune in for an event - subscriber count doesn’t equal viewership. But if athletes become real tastemakers, choosing and promoting sports that genuinely connect with their fans, we could see a whole new era in sports media rights distribution.
For traditional rightsholders, the battle isn’t just about securing TV deals anymore -it’s about discoverability and conversion. Tapping into an athlete’s engaged audience could be one of the paths/keys to unlocking exponential growth, but only if done strategically. How rightsholders prepare themselves for the next generation of TV rights by mixing athlete distributed games (unconventional means) versus classic methods will be interesting to witness. The former would guarantee eyeballs but conversion might be difficult to achieve. How can this offering be bundled with broadcasters offering flexibility and cross-platform access to fans, the model has to be reinvented and it has to be in the near future for all stakeholders to walk away with a win-win situation.
FIFPRO partners with Sports Data Labs to provide consent-based technology platform for professional footballers
🔎 Our Take:
For too long, football players have unknowingly ceded control of one of their most valuable assets - their data. From tracking metrics to physiological and performance statistics, player data has been harvested, repurposed, and monetised by various stakeholders in the industry, often without the athletes themselves having a say in how it is used.
Data collection in football was initially introduced with noble intentions - to optimise player performance, improve tactical analysis, and enhance injury prevention. However, as the influence of player data within the sports industry has increased, the question of ownership over player data has become murky. Clubs, leagues, broadcasters, and third-party data providers have all benefited from the commercialisation of player insights, extending beyond performance optimisation to off-pitch applications such as betting, broadcast analytics, fantasy gaming, and more. Meanwhile, the athletes - the very individuals generating this data, have historically had little visibility, let alone control, over how their personal information is used.
As technology has advanced, data has become a key factor in scouting and player recruitment decisions. However, its usage has expanded into more extensive areas, such as contract negotiations, as seen recently with Kevin De Bruyne’s last contract extension with Manchester City and even contract terminations based on an athlete’s performance metrics. This raises a fundamental question: Who truly owns player data? Is it the leagues, the clubs, or the external data services that process and distribute it? Until now, the answer has remained ambiguous and players have largely been left out of the equation.
The partnership between FIFPRO and Sports Data Labs represents a long-overdue corrective measure. By introducing a consent-based technology platform, this collaboration brings athletes into the value chain - something that was never the case before. Players will now have the ability to access, store, and monetise their own data alongside leagues and third parties, ensuring that they, not just external stakeholders, decide how it is used.
The implications of this move extend far beyond financial compensation. With ownership over their data, players will be better equipped to manage their workload, improve their on-field performance, and make informed decisions about their health and career longevity, particularly crucial as fixture congestion continues to pose a serious risk to player welfare. Moreover, this sets an important precedent for other industries where individual data rights are at stake.
At LaSource, we’ve had the privilege of working closely with FIFPRO over the past four years on various data-driven initiatives, and we see this as a major step forward in the evolution of player rights. More importantly, it serves as a wake-up call for the entire football ecosystem, leagues, clubs, federations, and commercial partners must rethink their approach to athlete data in a collaborative way. Alignment and a shared vision will be key to ensuring that innovations in this space protect players while preserving the benefits for all stakeholders involved.
LaSource is a sports consulting agency working closely with startups, sports tech companies, and sports and media organisations to create and implement business strategies that accelerate growth and shape the future of the Sports industry. Explore our services by clicking the link below